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Abner and grandpap enjoy a game of checkers. Normally Lum would be all over them for playing during business hours, but something has had Lum distracted. He’s always looking for excuses to drop in to check on the new school teacher. As the checker players enjoy their game, they wonder over what new excuse Lum might come up with next.
Does the scholars have enough ink? What about enough firewood to make it through the cold day? While Lum heads to the feed room, grandpap studies the Checkerboard, and Abner takes a phone order.
When there’s a legitimate order to be delivered to the school, Abner and grandpap conspire to offer themselves to make the delivery. Lum just won’t stand for it, and demands to run the errand himself. There’s just one thing he forgot as he races to the school, the ink that was needed.