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Matt and Chester face the wild West version of a flat tire, a lost horse shoe. With a matter of an absent livery stable blacksmith, Matt does his own horse shoeing work. Argo is a miner who rides into town, and mistakes Matt for the town blacksmith. He asks Matt to help him find a trustworthy person to secure his gold so he can have a look around Dodge.
Doc gripes to Matt about the shady characters in town, and claims he wants to move back to the soft life in St Louis. From the points that Matt, and later Chester brings up when he enters with word of a medical need, Doc wouldn’t trade his comfortably scruffy life and devotion to his patients for such a soft life. In the Long Branch, Matt encounters a couple men claiming to be miners, but an explosion of lies is detected. The troubling situation ends in the sound of distant gunshots.
Confronting Argo, the river of lies continues. Matt lets them all slide for the moment, but a trap is layer. Is there a big robbery in store? Will there be a murder in the works for Matt to deal with? Who is the real crook, and how will Matt turn the tables on him? Rough justice at the point of blazing guns deals out the tough frontier justice.