Flash has recieved another, stronger treatment from Doc Zarkoff’s invisibility machine. We left him in Queen Azura’s palace, and about to be caught. As Flash makes his escape, the guards won’t shoot at a target they can’t see, to the rage of the Queen.
Meanwhile back at the cottage in the woods, Doc Zarkoff takes off to find Dale. He rescues her from the snarling beast that attacked her, but his wood chopping ax isn’t enough. Dale runs to find the ray gun as Zarkoff wrestles the beast. Can she shoot the animal without hitting the Doc? Are there more of these wild beasts lurking in the woods? The worried Dale and Doc return to their wood chopping task to take their minds off of Flash.
Back in the palace, the General grumbles that he could have caughtt Flash, although Azura scoffs at him. They try to figure out how to trap Flash, and hold him until the invisibility wears off.
While they wait, the General decides to capture Zarkoff as a lure to draw Flash to them. Elsewhere in the palace, Flash frees his friends Kahn and the others. The freed captors marvel at Flash’s invisibility, but the affects are beginning to wear off.
The prisoners battle their way out, and it appears that Flash may have Azura in his power at last.